![]() ![]() Galaga '88 introduces a variety of new enemies and behaviors. However, refraining completely from touching any controls for the duration of a Challenging Stage awards a 'secret bonus' ranging in value from 10000 to 25000 points, and equal to the 'special bonus' which would have been awarded for destroying all forty enemy aliens instead. As in Galaga, the objective is to destroy all forty enemies before they fly away off the screen. In any given Challenging Stage, both the design of the enemies and their dancing formations shall vary according to the player's current Dimension. There are six such stages to engage in any full game, and each begins with the on-screen announcement 'That's Galactic Dancin'!' and has its own YM2151-generated song to which the enemy formations dance. With the exception of the third and eighth, each World culminates in a Cha Cha Stage. The starship Galaga accelerates between Stages and Worlds and even to higher dimensions (go to the section on Dimensional Travel below to find out more). The game is divided into a series of 2 Stages distributed through eight Worlds. The gameplay in Galaga '88 is built on the same premise as that of the original Galaga game, but is in many ways more complex and more difficult. First ported on the NEC PC Engine, it was later released on the North American TurboGrafx-16 under the name Galaga '90 and the Sega Game Gear in Japan under the name of Galaga'91, and in Europe under the name of Galaga 2. The game runs on Namco System 1 hardware. Although it was well received, fewer cabinets of this game were produced than of Galaga and Gaplus. It features significantly improved graphics over the previous games in the series, including detailed backgrounds, larger enemies and greater ship details. ![]() It is the third sequel for Galaxian (following Galaga, and Gaplus). Galaga '88 is a 1987 fixed shooter arcade game by Namco. ![]() Unfortunately, this game is currently available only in this version. The game's popularity has continued to this day, and it is considered to be one of the classic video games of all time.If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table. It was released in North America in 1981, and quickly became one of the most popular games in the region. Galaga was an instant success in Japan, and quickly became one of the most popular games in the country. To accomplish this, he added several new features to Galaga, such as the ability to shoot multiple enemies at once, and a bonus stage that awarded the player with an extra life if they could destroy all of the enemies. Yokoyama wanted to create a game that was more challenging and exciting than Space Invaders. ![]() The game was inspired by Space Invaders, another popular shoot 'em up game released in 1978. Galaga was developed by Namco's chief game designer, Shigeru Yokoyama. The game has also been included in several compilations, such as Namco Museum and Namco Museum 50th Anniversary. It has been ported to numerous platforms, including the Commodore 64, Atari 2600, and Nintendo Entertainment System. It is credited with popularizing the genre and inspiring many subsequent games. Galaga is one of the most popular and influential shoot 'em up games of all time. The object of the game is to score as many points as possible by destroying enemy ships, and avoiding enemy fire. The player controls a space ship that can move left and right on the screen, and can fire missiles at oncoming enemies. It was published in North America by Midway in 1981. Galaga is a shoot 'em up video game developed and published by Namco in Japan in 1985. ![]()
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